Marlsoft · Software & games
A storefront for tools that work offline
A retro-arcade storefront for a UK software studio selling 20 offline HTML tools — four packs, one bundle, instant Gumroad checkout and a game waitlist.
- Client
- Marlsoft
- Sector
- Software & games
- Year
- 2026
- Live site
- Visit

The detail
The problem, and what we changed.
The challenge
Marlsoft had twenty offline tools and no shop window. Buyers needed to understand what each tool did, why a single HTML file is safer than another subscription, and which pack to start with — without a checkout or account system on the site.
What we did
We built the site as an arcade cabinet: a cartridge-style catalogue for the four packs and the individual tools, a clear bundle-first price hierarchy, and product cards that explain the offline promise before asking for a sale.
Gumroad handles payment and delivery, so the site stays static, fast and free of customer accounts. A structured FAQ answers the questions that block a purchase — install rights, platforms, refunds — and the game lab captures interest for the next release.
The result is a shop the studio can extend by adding a cartridge, with no server to maintain.
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